BookLog is a mobile application designed for book enthusiasts to log their reading, review and rate books, explore recommendations, and set personal reading goals. The aim was to create a user-friendly, social-media-inspired platform that makes reading more interactive and enjoyable.
Existing book apps were often experienced as difficult to use and did not meet readersβ expectations. With the growing popularity of reading communities on social media, there was a clear need for a more intuitive and engaging platform for book lovers.
Duration: 4 weeks, 2024
Course: A quality project
We started with ideation, listing potential features and sketching individual concepts that were later combined into a paper prototype. This was tested with users, who performed tasks such as saving books, finding recommendations, and setting goals. Their feedback highlighted navigation issues, unclear labels, and the need for more intuitive interactions.
From there, we created wireframes in Figma to map out user flows and layouts. Testing these provided further insights into how search filters, book details, and profile sections should be structured. Based on this, we simplified navigation, refined labels, and explored clearer ways to log and review books.
Finally, we developed a high-fidelity prototype with a visual style inspired by social media platforms to reflect the community aspect of reading. Iterative testing confirmed that the app was easy to navigate, while small refinements in hierarchy, button placement, and readability ensured a more polished user experience.
We started with ideation, listing potential features and sketching individual concepts that were later combined into a paper prototype. This was tested with users, who performed tasks such as saving books, finding recommendations, and setting goals. Their feedback highlighted navigation issues, unclear labels, and the need for more intuitive interactions.
From there, we created wireframes in Figma to map out user flows and layouts. Testing these provided further insights into how search filters, book details, and profile sections should be structured. Based on this, we simplified navigation, refined labels, and explored clearer ways to log and review books.
Finally, we developed a high-fidelity prototype with a visual style inspired by social media platforms to reflect the community aspect of reading. Iterative testing confirmed that the app was easy to navigate, while small refinements in hierarchy, button placement, and readability ensured a more polished user experience.
We started with ideation, listing potential features and sketching individual concepts that were later combined into a paper prototype. This was tested with users, who performed tasks such as saving books, finding recommendations, and setting goals. Their feedback highlighted navigation issues, unclear labels, and the need for more intuitive interactions.
From there, we created wireframes in Figma to map out user flows and layouts. Testing these provided further insights into how search filters, book details, and profile sections should be structured. Based on this, we simplified navigation, refined labels, and explored clearer ways to log and review books.
Finally, we developed a high-fidelity prototype with a visual style inspired by social media platforms to reflect the community aspect of reading. Iterative testing confirmed that the app was easy to navigate, while small refinements in hierarchy, button placement, and readability ensured a more polished user experience.
The final prototype features a clean, user-friendly design with functions such as personalized recommendations, collections, reading goals, and top lists. Adjustments from user testing included improved navigation, clearer labeling, and a redesigned top list for better readability. The result is an engaging, intuitive app concept that combines the social aspects of reading with practical tools for tracking and exploring books.